My Second Life exploits get a write up

My exploits in Second Life have been picked up on in an article on eurekastreet.com.au. From the article titled “Flying with disability in Second Life” Australian David Wallace, a quadriplegic who works as an IT coordinator at the South Australian Disability Information and Resource Centre in Adelaide has also found an outlet for his artisticContinueContinue reading “My Second Life exploits get a write up”

Billboards have ears in Second Life

Punching more holes in the semi-permeable membrane, along the road to the singularity, Second Life has Contextual Advertising. “A ContextAds board listens to the conversations of those avatars around it, displaying advertisements when certain keywords are mentioned. Advertisers can bid on keywords, with their account only being charged when their ads are actually shown. AvatarsContinueContinue reading “Billboards have ears in Second Life”

stories connect

Dear Mr Hodge (Uncle). Connections happen when stories overlap. Need to build a way to overlap the geek_dots in the geek_stories. Dave (Uncle) PS: I wanted to leave this as a comment on this post on on10.net but do I really gotta sign up for yet another account on another silo?

Bruce Sterling in one day

One days take-aways from one days reading and listening crammed inbetween one days travel and one days work. Bruce Sterling @ IDEA 2006 * architectures of participation * mass dis-intermediated production * participative information architecture * If you cut up the present, the future bleeds through. (William Burroughs) http://www.adaptivepath.com/publications/essays/archives/000698.php Bruce Sterling @ SXSW 2007 sociallyContinueContinue reading “Bruce Sterling in one day”

dkart exhibition at Bradley U opening in SL

The other day I had an exhibition of my Second Life art. I was invited to show it at the opening of the building and resources that Bradley University have established on Information Island. I took the opportunity to capture the opening and snipped together my versy first video with iMovie and on YouTube. SeeContinueContinue reading “dkart exhibition at Bradley U opening in SL”

Suffolk ‘n’ Cool Second Life T-shirts

So here’s how a net works. Mike emailed me about Peter Clitheroe (suffolkandcool.com) saying he’s a mate of Pete Cogle (pcpodcast.podsahow.com) and how he was heard on his podcast talking about having tshirts in Second Life and needing a hand with getting them out in-world. So, I left a comment on the suffolk ‘n’ coolContinueContinue reading “Suffolk ‘n’ Cool Second Life T-shirts”

eAccess forum workup

As part of work, I’m giving a talk/demo at a forum on eAccessibility next week to a couple hundred Govt. and NGO types. I’m no accessibility expert and think mostly they want demonstrated issues around physical access to the online world. I’m thinking about what effects software design, layout, markup – virtual things – haveContinueContinue reading “eAccess forum workup”

Reality is sometimes…..

Yes, Stranger than Fiction. (No Signal) Photo by Whistling in the Dark I just got back from seeing the film Stranger Than Fiction. I state upfront I’m not a Will Ferrell fan and have come to expect shallow, overstated slapstick which quite frankly leaves me feeling empty. But this movie is different. It is aContinueContinue reading “Reality is sometimes…..”

New Media Connect SL Art Symposium

From February 11 to 13th The New Media Consortium virtual campus and AMO Studio will host NMConnect, the largest visual arts symposium in the virtual world of Second Life. NMConnect will host works of artists from all walks of life; master gurus and aspiring artists of every genre will come together in an exciting digitalContinueContinue reading “New Media Connect SL Art Symposium”

Aim High – Virtualisation of Rick Clise’s Physical Art

I wonder does this: Look anything like this: Rick’s website I learnt a bit more about buildig in Second Life and had this idea that I could reproduce a virtual representation of a physical sculpture. And so is this object I created and that exists virtually as an object in Second Life a ‘copy’. ShouldContinueContinue reading “Aim High – Virtualisation of Rick Clise’s Physical Art”