Archive for the ‘Design’ Category

New iPod and the Importance of Input Feedback

Wednesday, September 10th, 2008

Being the geek I am, as well as the sleeper I am, I found myself following the Apple 'Let's Rock' event at 2.30am. One interesting thought about the new stuff that was announced is the accessibility aspect is being thought about and incorporated at th design stage.  Like most of the things ...

The Touch Barrier – Testing the pogo stylus

Thursday, August 14th, 2008

pogo no go After writing an article about my concerns over the pervasive use of touch I was alerted via a comment to the pogo stylus [thanks @garthk] . The Touch Barrier pogo stylus I thought it might've been a solution so I wrote to "Ten One Design" outlining why I'm so interested. The response ...

The touch barrier — responses

Sunday, June 15th, 2008

After my previous post about the "Touch Barrier" as referring to the inherent issues of the pervasive use of touch technologies I had some good responses. @lucychili pointed me to work Peter Hutterer is doing with MPXLaurel wrote a blog post "Disabilities social networks games" pointing to a article DISABLED ...

Modeling Second Life virtual objects in the Physical – Paper Prototyping

Friday, January 18th, 2008

I recently came across this site called Export To World which offers a method of taking virtual objects created in Second Life and creating a physical paper model of it in First Life. In effect making physical objects from virtual ones. Novel concept you say, but so what? Well, think of the situation ...